Aban Adran
Short Bio
✦ Age ✦ 50
✦ Nameday ✦ 29th of the 5th Umbral Moon
✦ Personality ✦ Goofy, Content, Elusive
The ever wandering co-owner of Reefside.
He has a tale of his own, but has elected to keep it to himself on his travels around Hydaelyn. Friendly, caring, and goofy. This man might as well be the odd uncle wherever he finds himself. If he's not wandering about the realm or in a venue... chances are he's either dealing with his chocobo or inhaling cabbages from his "previous mentee's" garden.
Extras
✦ Househusband material
✦ Mainly eats cabbages
✦ Has a missing eye
✦ Has a feisty chocobo named Aerilos
- Known Locations -
Venues: Reefside | Desert Rain
Open World: Thavnair | Dravania | The Black Shroud
Nicknames
✦ The One in Green
✦ Cabbage Muncher
More extras
✦ Passive Aethersight
✦ Knows Dragonspeak
✦ Quite Nimble
✦ Can't Handle Booze
- Current Arc -
Culinary Odysseys
Having nearly commit acts he would come to regret, Aban is wracked with nothing short of overwhelming guilt. His business partner and friend, Ogodei, comes up with the brilliant idea of "spicing up" their cafe's menu with strange foods.
Should a patron remain after hours, the duo can be heard cooking their souls away in Reefside's kitchen, along with their ramblings and bickering.
Only the Twelve knows where their culinary adventures will lead them...
Gallery
Aban Adran
traits
✦ Adept with Wind Magic
✦ Knowledgable in Healing Magic
✦ Very Mobile
Wind weaver
When Aban takes to the field, he wields his an arsenal of weaponry forged of steel and dragon bone laced with wind aether.On the offensive, Aban wields chakrams and a lance. He employs the use of wind-aspected magicks and varying combat techniques used by dancers and dragoons. His tends to be relentless, often keeping his attacks up unless he's plotting.Should he opt to be more supportive in combat, he would wield a cane and a set of nouliths, all made of dragon bone. He uses a blend of conjury and somnautics to provide ample healing and shielding--all while dishing out attacks in between.
limit breaks
✦ Sirocco ✦
Aban unleashes a burst of healing winds, warm and welcoming. His allies also feel a bit lighter on their feet.
✦ Cleaving Winds ✦
Aban does a modified variant of En Avante, dragging the wind along with him to lacerate his enemies.
The Little Green of Thavnair
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Garlean Captivity
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Balance I
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Lamentation, Windward
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Chosen Brethren
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Balance II
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Kreios Adran
Short Bio
✦ Age ✦ 40
✦ Nameday ✦ 19th of the 5th Astral Moon
✦ Personality ✦ Curious, Careless, Impish, Impulsive (somtimes)
An artificially made being from a different past.
Taking the form of a tall, horned Miqo'te, Kreios currently juggles being a bartender, butler, and researcher. After an incident of his in Garlemald, Kreios has become rather... impish and a bit more impulsive than usual. Nonetheless, he knows when to behave... most of the time.
extras
✦ Actually an overgrown homunculus
✦ Eats aether crystals as a snack
✦ Dislikes cold weather
✦ Reads too many tomes in a day.
-KNOWN LOCATIONS-
Open World: Thanalan | Vylbrand | Gridania | Othard
Specific Zones: Coffer & Coffin | Wineport
- Currrent Arc -
What They Left Behind
Having finally felled Quintus (who turned out to be his other half, Khavos, the entire time), Kreios is now left with the towering mechanism that Khavos and Quintus attempted to use in order to further their goals.Kreios has also mended his relationship with his adoptive son, Ghanel, who has opted to make himself at home within the tower alongside Be'dhalia, Kreios' first ex-lover and previously contracted voidsent? She was on the verge of turning, but never fully did.Despite having his contract with Be'dhalia resolved, he feels a link to the tower within himself remaining... as if something beckoned him back, and it wasn't Be'dhalia.
nicknames
✦ Froggie
✦ Mutt
✦ Homunculus
✦ Magical Mess
more extras
✦ Excellent Swimmer
✦ Struggling Alcoholic
✦ Not Fond of Old Sharlayan
✦ Makes His Own Liquor
Gallery
Kreios Adran
Traits
✦ Practitioner of many magicks, master of none
✦ Prefers healing with necromancy
✦ Quick with his alchemy
Impish Saboteur
On the battlefield, Kreios arms himself with a tome, his alembic and (on occasion) a rod "gifted" to him by his contracted voidsent.Often times, Kreios will make use of his tome, a few tinctures and his trusty alembic to weaken his enemies and potentially leave quite the mark on them or heal his allies with ominous forces that one wouldn't use for healing.Sometimes, he carries a peculiar rod on his person, and from it emanates a force that shouldn't be messed with. Its appearances, however, are far and few in between and rumor has it even his clothing changes when he summons it. His son witnessed this and called him a "Magical Mess".
Limit breaks
✦ Ars Magna ✦
Kreios' alembic spews forth a colorful yet vile concoction causing the area before him to either decay or aetherically deteriorate.
(Damage/Poison)
✦ Althyk's Strike ✦
Kreios takes a moment to mark a target with a peculiar aether signature, which is then followed by an orbital beam that slows whoever is struck.
(Damage/Slow)
✦ Dead Hand ✦
Kreios channels a layered spell, creating a widespread heal in the form of an undead's hand that manifests, forcefully mending allies' flesh and bone back in place.
(Heal)
✦ Stygian Rain ✦
Kreios aims a peculiar firearm skyward, firing a spell that brings forth strange rain. Allies, it heals; foes, it wicks away the flesh of.
(Heal/Damage)
out of place and time
Kreios was "born" and raised in the Azim Steppe, cradled in his creator's arms as the portal behind them slammed shut. Both he and his maker--Quintus--successfully made a trip through time itself, albeit a failed attempt in Quintus' eyes.
They made it to a future that wasn't their own. There was no ongoing war between the differing Allagan factions. The land was note rife with controlled voidsent and foul magicks. It was... peaceful... at least in comparison to when they came from.
Somehow, by whatever stroke of luck, Quintus chanced upon the Ejinn tribe and convinced them to take both Kreios and him in. Quintus earned his keep, and as Kreios grew older, he followed suit. It had been a few years already. Kreios somewhat took after his maker in appearance--a white haired, scaled Miqo'te.
Soon enough, both creator and creation began travelling around Othard. They eventually ran into a researcher from Old Sharlayan who was also travelling with his daughter.
Over the next few years, conversations between both Quintus and said researcher would occur, leading to both Kreios and the researcher's daughter becoming students of Old Sharlayan. Before sending Kreios off, Quintus gifts Kreios an enchanted quill.
O' Sharlayan, Old Sharlayan
Another couple of years go by, Kreios' horns finally grew out and he would often glamour them to be invisible to avoid unwanted attention. He also became a research in Aetherology and alchemist, often taking trips between Thavnair and Old Sharlayan. Kreios fell in love with Be'dhalia, the aforementioned researcher's daughter. This love of his, however, did not last long.
Be'dhalia, while they were together, would slowly start to degrade Kreios, and so did those around her. It escalated to a point where Kreios himself decided to take a lengthy trip to New Sharlayan, to Idyllshire.
During his trip to Idyllshire, Kreios enters the Great Gubal Library against all better judgement. He runs into a tome that reacts to the enchanted quill his creator gave to him. By the time Kreios realized what was going on, it was too late. He had been forced into a contract with another being, one he didn't recognize all too much. A voidsent.
Upon returning to Old Sharlayan, Kreios was met with great disdain by most of his peers. Be'dhalia and her father accused Kreios of stealing others research and claiming it as his own, and word of said accusations had spread. Upon closer inspection, it was Kreios' work slightly done different. Once he realized this, Kreios would commit an act he would regret for a long time.
Kreios managed to corner both Be'dhalia and her father. He simply wanted to talk it out, yet the duo kept insisting he stole another's work and even went on to claim that it was their own work that Kreios stole. Fed up with their behavior, Kreios gave Be'dhalia an ultimatum; to tell everyone the truth, or to go along with her father. She chose the latter, and so Kreios tossed the pair into a voidgate--surrendering them to the Void. When he came to his senses, he fled to Vylbrand.
Kreios quickly made his mark and earned his keep at Reefside, despite drinking copious amounts of liquor after hours out of the pub's stock.
Glass, mug and tincture
His life in Vylbrand mostly consisted of him living in hiding, often losing himself to liquor and the events prior to his not-so-spectacular getaway. One day, wandering the Mist, he chances upon a green Au'ra. The green fellow introduced himself as Aban. From that point on, the two would occasionally meet up, help one another with various tasks; a sort of brotherhood forming between the two.
Eventually, Aban offered Kreios a mixologist position at a café and pub he and a few others planned on opening. Kreios quickly made his mark and earned his keep at Reefside, despite drinking copious amounts of liquor after hours out of the pub's stock.
Adahn Dayle
"Friendly Ditzy Florist"
Age: 19
Nameday: 11th of the 2th Umbral Moon
Personality: Free-spirited, Ditzy, Adventurous
✦ Extras ✦
✦ Believes he's cursed
✦ "Changes" when wielding a firearm
✦ Things tend to break around him... or catch fire.
✦ Treats his plants like they're his children
Free-going and ever-moving, Adahn is the sole heir to his parent's botany and tea-making business. When he isn't gawking at plants or making tea, he roams the realm while trying not to stray too far from home. Though, despite his best efforts, he ended up in Vylbrand by boarding the wrong airship.
brief history
After being chased out of the Othardian mountains due to the belief of Adahn being cursed, the Dayle family made their way to the Azim Steppe. It took them a while to acclimate to the Steppe life, mostly keeping to themselves and making trips between the Steppe and Kugane. Eventually the family started a florist and tea-making business, which Adahn would begin training to take over one day.
Adahn Dayle
"Friendly Ditzy Florist"
✦ Traits ✦
✦ Good with a gun
✦ Adept in spellcasting
✦ Learning healing magic
✦ Combat: Damage ✦
When he's on the offensive, Adahn wields his rifle, Clarise. Whenever he makes a shot it oddly becomes earth-aspected, and the gunpowder smells of varying flora.
✦ Combat: Support✦
Although he's a beginner Conjurer, he tries his best to heal others whilst utilizing his knowledge in botany. He has also shown interest in being an Astrologian, though the cards confuse him quite often.
Elios Tenpai
"Botanophobic Apothecary"
✦ WIP ✦
✦ W
✦ I
✦ P